Sound Swarm: A Synthetic Ecology of Embodied Mesh Synthesizers for Emergent Soundscapes
Mikhail Mansion, and Yasuaki Kakehi
Proceedings of the International Conference on New Interfaces for Musical Expression
- Year: 2026
- Location: London, United Kingdom
- Track: paper
- Pages: 993–1005
- Article Number: 122
- DOI: 10.5281/zenodo.20784382 (Link to paper and supplementary files)
- PDF Link
Abstract
Sound Swarm is an embodied, multi-agent system that functions as a self-organizing mesh synthesizer, generating soundscapes through distributed sensing and environmentally mediated interaction. As these systems scale, traditional musical concepts—individual voice assignment, score-based synchronization, and deterministic event mapping—break down because the acoustic environment introduces propagation delay, masking, reflections, and spatial heterogeneity. We argue that composing for such systems requires a shift from event-specification to condition-setting: designing interaction rules, constraints, spatial arrangements, and time-scales under which sonic organization can emerge. This paper details a three-tier architecture—Perception, Behavior, and Expression—that decouples real-time audio synthesis from low-rate “colony cognition". We introduce a graph-based method for collective spatial sense-making: pairwise RF/acoustic measurements populate a relational tensor which is interpreted by a lightweight neural relational model to infer topology in situ. The framework is grounded in a biological taxonomy of coordination behaviors: honeybee-inspired role election for hierarchy, ant-inspired stigmergy for environmental coupling, and tree frog models for rhythmic coordination. By treating the swarm as a synthetic ecology, we demonstrate how emergent musical form arises from the triadic interaction between user-defined conditions, the physical environment, and agent-level biological heuristics.
Citation
Mikhail Mansion, and Yasuaki Kakehi. 2026. Sound Swarm: A Synthetic Ecology of Embodied Mesh Synthesizers for Emergent Soundscapes. Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.20784382 [PDF]
BibTeX Entry
@inproceedings{nime2026_122,
abstract = {Sound Swarm is an embodied, multi-agent system that functions as a self-organizing mesh synthesizer, generating soundscapes through distributed sensing and environmentally mediated interaction. As these systems scale, traditional musical concepts—individual voice assignment, score-based synchronization, and deterministic event mapping—break down because the acoustic environment introduces propagation delay, masking, reflections, and spatial heterogeneity. We argue that composing for such systems requires a shift from event-specification to condition-setting: designing interaction rules, constraints, spatial arrangements, and time-scales under which sonic organization can emerge. This paper details a three-tier architecture—Perception, Behavior, and Expression—that decouples real-time audio synthesis from low-rate “colony cognition". We introduce a graph-based method for collective spatial sense-making: pairwise RF/acoustic measurements populate a relational tensor which is interpreted by a lightweight neural relational model to infer topology in situ. The framework is grounded in a biological taxonomy of coordination behaviors: honeybee-inspired role election for hierarchy, ant-inspired stigmergy for environmental coupling, and tree frog models for rhythmic coordination. By treating the swarm as a synthetic ecology, we demonstrate how emergent musical form arises from the triadic interaction between user-defined conditions, the physical environment, and agent-level biological heuristics.},
address = {London, United Kingdom},
articleno = {122},
author = {Mikhail Mansion and Yasuaki Kakehi},
booktitle = {Proceedings of the International Conference on New Interfaces for Musical Expression},
doi = {10.5281/zenodo.20784382},
editor = {Benedict Gaster and João Tragtenberg and Anna Xambó and Tom Mitchell},
issn = {2220-4806},
month = {June},
note = {},
numpages = {13},
pages = {993--1005},
title = {Sound Swarm: A Synthetic Ecology of Embodied Mesh Synthesizers for Emergent Soundscapes},
track = {paper},
url = {http://nime.org/proceedings/2026/nime2026_122.pdf},
year = {2026}
}