Code LiveCode Live, or livecode Embodied
Marije A. J. Baalman
Music Proceedings of the International Conference on New Interfaces for Musical Expression
- Year: 2009
- Location: Pittsburgh, Pennsylvania
- Track: Music
- Pages: 329
- Article Number: 10
- DOI: 10.5281/zenodo.1177469 (Link to paper and supplementary files)
- PDF Link
Abstract
The concept of this livecoding performance is to only use the sound of the typing on the keyboard of the laptop as the source material for the audio in the performance. Furthermore, the sensing devices embedded in the laptop (e.g. accelerometers, touchpad, trackpoint, camera, the keyboard) are made accessible and mapped (through livecoding) to the manipulation of the sound material. Also the processes of the code itself (e.g. their memory and cpu usage) are used as sensors and used in the performance. As such the performance of livecoding is influenced through its own side effects, transforming the code not only in the common logical, programmatical manner, but as an embodied interface of the machine on our lap.
Citation
Marije A. J. Baalman. 2009. Code LiveCode Live, or livecode Embodied. Music Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.1177469 [PDF]
BibTeX Entry
@inproceedings{nime2009_music_10_Baalman,
author = {Baalman, Marije A. J.},
title = {Code LiveCode Live, or livecode Embodied},
pages = {329},
numpages = {1},
booktitle = {Music Proceedings of the International Conference on New Interfaces for Musical Expression},
editor = {Noel Zahler and Riccardo Schulz},
year = {2009},
month = {June},
publisher = {Carnegie Mellon University},
address = {Pittsburgh, Pennsylvania},
issn = {2220-4806},
articleno = {10},
track = {Music},
doi = {10.5281/zenodo.1177469},
url = {https://nime.org/proceedings/2009/nime2009_329.pdf},
abstract = {The concept of this livecoding performance is to only use the sound of the typing on the keyboard of the laptop as the source material for the audio in the performance. Furthermore, the sensing devices embedded in the laptop (e.g. accelerometers, touchpad, trackpoint, camera, the keyboard) are made accessible and mapped (through livecoding) to the manipulation of the sound material. Also the processes of the code itself (e.g. their memory and cpu usage) are used as sensors and used in the performance. As such the performance of livecoding is influenced through its own side effects, transforming the code not only in the common logical, programmatical manner, but as an embodied interface of the machine on our lap.}
}