Gravity | Density
Jesse Allison, and Anthony T Marasco
Music Proceedings of the International Conference on New Interfaces for Musical Expression
- Year: 2020
- Location: Birmingham, UK
- Pages: 34-35
- DOI: 10.5281/zenodo.6351489 (Link to paper)
- PDF link
Abstract:
Gravity | Density is a work for cyber-hacked devices and Web Audio applications with thematic material drawn from humankind’s fascination with the universe. In Gravity | Density, we begin by manipulating fixed-audio sources through the performance of hacked CD play- ers. The sonic results of this mangled audio is sampled and then distributed to the audience’s mobile devices in both passive and interactive manners. Passive distributions allow us to create intricately-spatialized rhythmic interplay between the glitching CD players and the blanket of overlapping samples dispersed throughout the networked audience. Active distributions allow the audience to join in our performance; by sampling small portions of the audio, processing and looping these sounds and sending them back to the performers, we string this audio together and feed it into a cyber-controlled distortion pedal before sending it back to the audience for more manipulation. This results in overlapping cycles of control and audio generation between performer, audience, network, and machine.
Citation:
Jesse Allison, and Anthony T Marasco. 2020. Gravity | Density. Music Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.6351489BibTeX Entry:
@inproceedings{nime20-music-Allison, abstract = {Gravity | Density is a work for cyber-hacked devices and Web Audio applications with thematic material drawn from humankind’s fascination with the universe. In Gravity | Density, we begin by manipulating fixed-audio sources through the performance of hacked CD play- ers. The sonic results of this mangled audio is sampled and then distributed to the audience’s mobile devices in both passive and interactive manners. Passive distributions allow us to create intricately-spatialized rhythmic interplay between the glitching CD players and the blanket of overlapping samples dispersed throughout the networked audience. Active distributions allow the audience to join in our performance; by sampling small portions of the audio, processing and looping these sounds and sending them back to the performers, we string this audio together and feed it into a cyber-controlled distortion pedal before sending it back to the audience for more manipulation. This results in overlapping cycles of control and audio generation between performer, audience, network, and machine.}, address = {Birmingham, UK}, author = {Allison, Jesse and Marasco, Anthony T}, booktitle = {Music Proceedings of the International Conference on New Interfaces for Musical Expression}, doi = {10.5281/zenodo.6351489}, editor = {Wright, Joe and Feng, Jian}, month = {July}, pages = {34-35}, publisher = {Royal Birmingham Conservatoire}, title = {Gravity | Density}, url = {http://www.nime.org/proceedings/2020/nime2020_music15.pdf}, year = {2020} }