Gravity | Density

Jesse Allison, and Anthony T Marasco

Music Proceedings of the International Conference on New Interfaces for Musical Expression

Abstract:

Gravity | Density is a work for cyber-hacked devices and Web Audio applications with thematic material drawn from humankind’s fascination with the universe. In Gravity | Density, we begin by manipulating fixed-audio sources through the performance of hacked CD play- ers. The sonic results of this mangled audio is sampled and then distributed to the audience’s mobile devices in both passive and interactive manners. Passive distributions allow us to create intricately-spatialized rhythmic interplay between the glitching CD players and the blanket of overlapping samples dispersed throughout the networked audience. Active distributions allow the audience to join in our performance; by sampling small portions of the audio, processing and looping these sounds and sending them back to the performers, we string this audio together and feed it into a cyber-controlled distortion pedal before sending it back to the audience for more manipulation. This results in overlapping cycles of control and audio generation between performer, audience, network, and machine.

Citation:

Jesse Allison, and Anthony T Marasco. 2020. Gravity | Density. Music Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.6351489

BibTeX Entry:

  @inproceedings{nime20-music-Allison,
 abstract = {Gravity | Density is a work for cyber-hacked devices and Web Audio applications with thematic material drawn from humankind’s fascination with the universe. In Gravity | Density, we begin by manipulating fixed-audio sources through the performance of hacked CD play- ers. The sonic results of this mangled audio is sampled and then distributed to the audience’s mobile devices in both passive and interactive manners. Passive distributions allow us to create intricately-spatialized rhythmic interplay between the glitching CD players and the blanket of overlapping samples dispersed throughout the networked audience. Active distributions allow the audience to join in our performance; by sampling small portions of the audio, processing and looping these sounds and sending them back to the performers, we string this audio together and feed it into a cyber-controlled distortion pedal before sending it back to the audience for more manipulation. This results in overlapping cycles of control and audio generation between performer, audience, network, and machine.},
 address = {Birmingham, UK},
 author = {Allison, Jesse and Marasco, Anthony T},
 booktitle = {Music Proceedings of the International Conference on New Interfaces for Musical Expression},
 doi = {10.5281/zenodo.6351489},
 editor = {Wright, Joe and Feng, Jian},
 month = {July},
 pages = {34-35},
 publisher = {Royal Birmingham Conservatoire},
 title = {Gravity | Density},
 url = {http://www.nime.org/proceedings/2020/nime2020_music15.pdf},
 year = {2020}
}