Generative Improv . & Interactive Music Project (GIIMP)
Ian Whalley
Proceedings of the International Conference on New Interfaces for Musical Expression
- Year: 2010
- Location: Sydney, Australia
- Pages: 255–258
- Keywords: Interaction, gesture, genetic algorithm, flocking, improvisation.
- DOI: 10.5281/zenodo.1177923 (Link to paper)
- PDF link
Abstract
GIIMP addresses the criticism that in many interactive music systems the machine simply reacts. Interaction is addressed by extending Winkler's [18] model toward adapting Paine's [10] conversational model of interaction. Realized using commercial tools, GIIMP implements a machine/human generative improvisation system using human gesture input, machine gesture capture, and a gesture mutation module in conjunction with a flocking patch, mapped through microtonal/spectral techniques to sound. The intention is to meld some established and current practices, and combine aspects of symbolic and sub-symbolic approaches, toward musical outcomes.
Citation
Ian Whalley. 2010. Generative Improv . & Interactive Music Project (GIIMP). Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.1177923
BibTeX Entry
@inproceedings{Whalley2010, abstract = {GIIMP addresses the criticism that in many interactive music systems the machine simply reacts. Interaction is addressed by extending Winkler's [18] model toward adapting Paine's [10] conversational model of interaction. Realized using commercial tools, GIIMP implements a machine/human generative improvisation system using human gesture input, machine gesture capture, and a gesture mutation module in conjunction with a flocking patch, mapped through microtonal/spectral techniques to sound. The intention is to meld some established and current practices, and combine aspects of symbolic and sub-symbolic approaches, toward musical outcomes. }, address = {Sydney, Australia}, author = {Whalley, Ian}, booktitle = {Proceedings of the International Conference on New Interfaces for Musical Expression}, doi = {10.5281/zenodo.1177923}, issn = {2220-4806}, keywords = {Interaction, gesture, genetic algorithm, flocking, improvisation.}, pages = {255--258}, title = {Generative Improv . \& Interactive Music Project (GIIMP)}, url = {http://www.nime.org/proceedings/2010/nime2010_255.pdf}, year = {2010} }