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An Interface for Live Interactive Sonification

Sam Ferguson, and Kirsty Beilharz

Proceedings of the International Conference on New Interfaces for Musical Expression

Abstract

Sonification is generally considered in a statistical data analysis context. This research discusses the development of an interface for live control of sonification – for controlling and altering sonifications over the course of their playback. This is designed primarily with real-time sources in mind, rather than with static datasets, and is intended as a performative, live data-art creative activity. The interface enables the performer to use the interface as an instrument for iterative interpretations and variations of sonifications of multiple datastreams. Using the interface, the performer can alter the scale, granularity, timbre, hierarchy of elements, spatialisation, spectral filtering, key/modality, rhythmic distribution and register ‘on-the-fly’ to both perform data-generated music, and investigate data in a live exploratory, interactive manner.

Citation

Sam Ferguson, and Kirsty Beilharz. 2009. An Interface for Live Interactive Sonification. Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.1177511 [PDF]

BibTeX Entry


@inproceedings{nime2009_Ferguson,
author = {Ferguson, Sam and Beilharz, Kirsty},
title = {An Interface for Live Interactive Sonification},
pages = {35--36},
booktitle = {Proceedings of the International Conference on New Interfaces for Musical Expression},
year = {2009},
address = {Pittsburgh, PA, United States},
issn = {2220-4806},
doi = {10.5281/zenodo.1177511},
url = {https://nime.org/proceedings/2009/nime2009_035.pdf},
keywords = {Sonification, Interactive Sonification, Auditory Display. },
abstract = {Sonification is generally considered in a statistical data analysis context. This research discusses the development of an interface for live control of sonification – for controlling and altering sonifications over the course of their playback. This is designed primarily with real-time sources in mind, rather than with static datasets, and is intended as a performative, live data-art creative activity. The interface enables the performer to use the interface as an instrument for iterative interpretations and variations of sonifications of multiple datastreams. Using the interface, the performer can alter the scale, granularity, timbre, hierarchy of elements, spatialisation, spectral filtering, key/modality, rhythmic distribution and register ‘on-the-fly’ to both perform data-generated music, and investigate data in a live exploratory, interactive manner.}
}