Towards Idiomatic and Flexible Score-based Gestural Control with a Scripting Language
Mikael Laurson, and Mika Kuuskankare
Proceedings of the International Conference on New Interfaces for Musical Expression
- Year: 2008
- Location: Genoa, Italy
- Pages: 34–37
- Keywords: synthesis control, expressive timing, playing styles
- DOI: 10.5281/zenodo.1179589 (Link to paper and supplementary files)
- PDF Link
Abstract
In this paper we present our recent enhancements in scorebased control schemes for model-based instruments. A novel scripting syntax is presented that adds auxiliary note information fragments to user specified positions in the score. These mini-textures can successfully mimic several well known playing techniques and gestures - such as ornaments, tremolos and arpeggios - that would otherwise be tedious or even impossible to notate precisely in a traditional way. In this article we will focus on several 'real-life' examples from the existing repertoire from different periods and styles. These detailed examples explain how specific playing styles can be realized using our scripting language.
Citation
Mikael Laurson, and Mika Kuuskankare. 2008. Towards Idiomatic and Flexible Score-based Gestural Control with a Scripting Language. Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.1179589 [PDF]
BibTeX Entry
@inproceedings{nime2008_Laurson,
author = {Laurson, Mikael and Kuuskankare, Mika},
title = {Towards Idiomatic and Flexible Score-based Gestural Control with a Scripting Language},
pages = {34--37},
booktitle = {Proceedings of the International Conference on New Interfaces for Musical Expression},
year = {2008},
address = {Genoa, Italy},
issn = {2220-4806},
doi = {10.5281/zenodo.1179589},
url = {https://nime.org/proceedings/2008/nime2008_034.pdf},
keywords = {synthesis control, expressive timing, playing styles },
abstract = {In this paper we present our recent enhancements in scorebased control schemes for model-based instruments. A novel scripting syntax is presented that adds auxiliary note information fragments to user specified positions in the score. These mini-textures can successfully mimic several well known playing techniques and gestures - such as ornaments, tremolos and arpeggios - that would otherwise be tedious or even impossible to notate precisely in a traditional way. In this article we will focus on several 'real-life' examples from the existing repertoire from different periods and styles. These detailed examples explain how specific playing styles can be realized using our scripting language.}
}