SMuSIM : a Prototype of Multichannel Spatialization System with Multimodal Interaction Interface
Matteo Bozzolan, and Giovanni Cospito
Proceedings of the International Conference on New Interfaces for Musical Expression
- Year: 2008
- Location: Genoa, Italy
- Pages: 24–27
- Keywords: Sound spatialization, multimodal interaction, interaction interfaces, EyesWeb, Pure data.
- DOI: 10.5281/zenodo.1179501 (Link to paper)
- PDF link
Abstract:
The continuous evolutions in the human-computer interfaces field have allowed the development of control devicesthat let have a more and more intuitive, gestural and noninvasive interaction.Such devices find a natural employment also in the musicapplied informatics and in particular in the electronic music,always searching for new expressive means.This paper presents a prototype of a system for the realtime control of sound spatialization in a multichannel configuration with a multimodal interaction interface. The spatializer, called SMuSIM, employs interaction devices thatrange from the simple and well-established mouse and keyboard to a classical gaming used joystick (gamepad), finallyexploiting more advanced and innovative typologies basedon image analysis (as a webcam).
Citation:
Matteo Bozzolan, and Giovanni Cospito. 2008. SMuSIM : a Prototype of Multichannel Spatialization System with Multimodal Interaction Interface. Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.1179501BibTeX Entry:
@inproceedings{Bozzolan2008, abstract = {The continuous evolutions in the human-computer interfaces field have allowed the development of control devicesthat let have a more and more intuitive, gestural and noninvasive interaction.Such devices find a natural employment also in the musicapplied informatics and in particular in the electronic music,always searching for new expressive means.This paper presents a prototype of a system for the realtime control of sound spatialization in a multichannel configuration with a multimodal interaction interface. The spatializer, called SMuSIM, employs interaction devices thatrange from the simple and well-established mouse and keyboard to a classical gaming used joystick (gamepad), finallyexploiting more advanced and innovative typologies basedon image analysis (as a webcam).}, address = {Genoa, Italy}, author = {Bozzolan, Matteo and Cospito, Giovanni}, booktitle = {Proceedings of the International Conference on New Interfaces for Musical Expression}, doi = {10.5281/zenodo.1179501}, issn = {2220-4806}, keywords = {Sound spatialization, multimodal interaction, interaction interfaces, EyesWeb, Pure data. }, pages = {24--27}, title = {SMuSIM : a Prototype of Multichannel Spatialization System with Multimodal Interaction Interface}, url = {http://www.nime.org/proceedings/2008/nime2008_024.pdf}, year = {2008} }