Sonic Tennis: a rhythmic interaction game for mobile devices

Stefano Baldan, Amalia De Götzen, and Stefania Serafin

Proceedings of the International Conference on New Interfaces for Musical Expression

Abstract:

This paper presents an audio-based tennis simulation game for mobile devices, which uses motion input and non-verbal audio feedback as exclusive means of interaction. Players have to listen carefully to the provided auditory clues, like racquet hits and ball bounces, rhythmically synchronizing their movements in order to keep the ball into play. The device can be swung freely and act as a full-fledged motionbased controller, as the game does not rely at all on visual feedback and the device display can thus be ignored. The game aims to be entertaining but also effective for educational purposes, such as ear training or improvement of the sense of timing, and enjoyable both by visually-impaired and sighted users.

Citation:

Stefano Baldan, Amalia De Götzen, and Stefania Serafin. 2013. Sonic Tennis: a rhythmic interaction game for mobile devices. Proceedings of the International Conference on New Interfaces for Musical Expression. DOI: 10.5281/zenodo.1178470

BibTeX Entry:

  @inproceedings{Baldan2013,
 abstract = {This paper presents an audio-based tennis simulation game for mobile devices, which uses motion input and non-verbal audio feedback as exclusive means of interaction. Players have to listen carefully to the provided auditory clues, like racquet hits and ball bounces, rhythmically synchronizing their movements in order to keep the ball into play. The device can be swung freely and act as a full-fledged motionbased controller, as the game does not rely at all on visual feedback and the device display can thus be ignored. The game aims to be entertaining but also effective for educational purposes, such as ear training or improvement of the sense of timing, and enjoyable both by visually-impaired and sighted users.},
 address = {Daejeon, Republic of Korea},
 author = {Stefano Baldan and Amalia De G{\''o}tzen and Stefania Serafin},
 booktitle = {Proceedings of the International Conference on New Interfaces for Musical Expression},
 doi = {10.5281/zenodo.1178470},
 issn = {2220-4806},
 keywords = {Audio game, mobile devices, sonic interaction design, rhythmic interaction, motion-based},
 month = {May},
 pages = {200--201},
 publisher = {Graduate School of Culture Technology, KAIST},
 title = {Sonic Tennis: a rhythmic interaction game for mobile devices},
 url = {http://www.nime.org/proceedings/2013/nime2013_288.pdf},
 year = {2013}
}